Brick Adventure offers player a set of skills, which he or she can learn to help him or her, to finish current level successfully. All skills are parts of tree of skills. Player can upgrade all available skills using coins or diamonds, depending on the skill rarity and power. Every upgrade makes a skill more powerful, makes it last longer, improves it's area of effect etc.

Skills are divided into two categories:

??? Player chooses only few skills into the levels? And he can upgrade the number of slots?

Skill list

List of all active skills.

Skill name Effect Level * Upgrade Cost to learn
Shock cage similar ??? game stops for a while.. select three bricks and run electricity between them.. confirm to execute the shot ??? ??? ???
Finger bomb deploy a bomb with finger so it explode there ??? ??? radius? ???
Bombize ??? turn brick into exploding brick where finger is (needs confirmation).. (other graphics should fade out to be darker, just bricks should be unafected to let player know where he can click ??? ??? ???
Move Game stops for a moment and player is able to move all active balls to whatever position on screen. Balls maintain their movement direction and speed. ??? ??? maybe limit time player has and he can upgrade it? ???
Spawn Game stops for a moment and player can spawn new balls wherever into the level and give them direction ??? ??? number of balls to spawn ???
Lead Game stops for a moment and player can change direction of all active balls. Balls maintain their speed. ??? ??? number of balls to spawn ???

List of all passive skills.

Skill name Effect Level * Upgrade Cost to learn
Leaf of Clover increase chance of drop ??? every upgrade increases the chance of encountering drop ???
Vision Passive can see invisible bricks ??? player can see invisible bricks for given time in the begging of the level ???
Blockade passive every level starts with a blockade already ??? health of the blockade ???
Coin magnet attracts all coins ??? every upgrade makes the magnet stronger ???
More coin value increases coin multiplier ??? even more money ???
More coins generated increases coin probability ??? even more coins ???
Faith Have a next ball when you fail ??? every upgrade adds one extra ball ???
Sight aiming help gets longer on start of level ??? longer and longer ???
Swift ??? speed of the plank following the finger increase ??? Speed increase. ???
Vitality Number of lives, hearts to play the game ??? ??? every upgrade adds one extra health ???

Wide mind - plank disappears and level is outlined with portals on all sides.. ball moves freely and when it touches the wall, it teleports to the opposite one..(when this power-up ends, level freezes and there is a countdown for player to prepare the plank) powerup: every upgrade increases the time of the effect

??? something like blockade, but it will collect coins powerup: time it lasts..

Explosion grow - turns neighbor bricks into exploding ones powerup: ???

Scope - can see where the ball will go after the next plank hit powerup: every upgrade increases the time of the effect